The guild handbooks are very useful guides to have at your fingertips to know how much to buy and sell graphic designs for. This book is an awesome buyer's guide so you won't ever be underpaid or overcharged!
They also go over everything you could ever need to run a successful freelancing graphic art related business.
When purchasing the Handbook, be sure to use the most recent version so the values are current. Here is the one I have and highly recommend:
Since the cover of the book tells you absolutely nothing about what is all in it, here is a preview of the subject of each Chapter:
1- Professional Relationships-(Illustrator professional relationships, ethical standards, sources of design talent)
2-Legal Rights & Issues (The Graphic Artists Guild, copyright, work for hire, resale royalties, trademarks, international and Canadian copyright, etc.)
3-Professional issues (like tax, deductibility, kill fees, contests, employment issues, etc)
4-Technology Issues–workplace changes, pricing considerations, legal & ethical issues, health issues, The Labor Market, etc)
5-Essential Business Practices– Negotiating, deciding what to charge, marketing & self promotion, getting paid, maximizing income, growing professionally, etc.)
6-Standard Contracts & Business Tools-Importance of contracts, the 7 types of contracts, when to call a lawyer, when things go wrong, etc)
7-Salaries and Trade Customs– (employment outlook, salary ranges, hiring practices, etc)
8-Graphic Design prices and trade customs– ( general trade practices, corporate graphic design, advertising & promotion design, collateral design, package design, publication design, book jacket, book shepherding, photo retouching, greeting card design, etc.)
9-Web/Interactive Design Prices & Trade Customs– (advertising illustration, artwork used in motion pictures/TV/video, Corporate Illustration, book-package-fashion-medical-natural science-3D-architectural illustration, etc)
10-Cartooning Prices & Trade Customs– (magazine cartooning, editorial cartooning, newspaper syndication, comics, book-length formats, licensing & merchandising, etc)
12-Animation Prices & Trade Customs– (animation today, computer animation, careers in animation, job markets & salaries, freelance animation, motion graphic design, etc)
13-Surface Design Prices & trade customs– ( trend & color forecasting, the design process, computer-aided design, surface pattern, surface & textile design, pricing for freelance design, etc)
14-The Graphic Artists Guild– (Long range goals, history of, taking action, member benefits & services, etc.)
15-Resources and References– (recommended books, useful publications, industry directories, buyer databases & list services, organizations, conferences, useful web sites & blogs)
Appendix- CONTRACTS AND FORMS– (copyright, cease and desist letter, artist-agent agreement, artwork inventory, all-purpose purchase order, nondisclosure agreement for submitting ideas, work change order form, licensing agreement…long & short….graphic designer's estimate & confirmation form, release forms, agent agreement, estimate & confirmation forms, holding form, and designer's invoice)
Find a used copy through Amazon!
Graphic Artists Guild Handbook: Pricing & Ethical Guidelines, 14th Edition